Tools for Gameboy Color Development
Dib2gb - Create Optimize Tile Data from Windows Bitmaps
This program creates any set of *.dib/*.bmp files into *.c source
code which creates gameboy graphics. The package includes an
executable along with VC++ source code. Download it
here
Dib2gb - Programmer for Gameboy Cartridges using Jeff's C3 progammer
I made this program in order to program Gameboy cartriges with EEProm using
Jeff's C3 cartridge. It has a number of limitations.
- It's set up for a particular Parallel Port (0x0378). Changing this would
require a recompile.
- It only handles 32K EEPROM - which is all I needed from my flight
instrument project.
The package includes an
executable along with VC++ source code. Download it
here. Also it depends upon a hardware device
driver DLL whose source can be downloaded
here
Links to Pages I've Used for Programming the Gameboy
- Charmed Labs
- G.Cube, N64, SFC, GG, GB cartridge screw driver
- Game Boy Cartridge(4B-001~4B-009, 1B-001, 1B-002) - Thin Chen Enterprise Co., Ltd.
- Game Boy line Information From Answers.com
- Gameboy (color)
- Gameboy
- GatesBoy Empty Case Specs
- GBA GPS
- GBA-GBC and GB cartridge Screw Driver
- Google Directory - Games Video Games Console Platforms Nintendo Game Boy Development
- How much does injection molding cost
- HOW TO Access Serial Ports and Parallel Ports by Using Microsoft Visual Basic .NET
- http--www.gameboymall.com-index.php
- Huffman algorithm implementation in C
- Jeff Frohwein's GameBoy Technical Page - What's New
- Jeff Frohwein's Software-Hardware Dev'rs
- MBC5CPLD Cartridge
- NYKO
- SourceForge Project Info - Gameboy Development Kit
- The GameBoy Development Ring
- The PC's Parallel Port
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